We're proud to announce that we are implementing some player requested changes into the game, as part of our commitment to our community to work together and make the best experience Iron Tides can be.
Players wanted a much stronger Berserker, wielding double axes, packing way more of a punch. The preliminary version has been done, and which we will fine-tune and update as we continue to get more feedback. The Berserker no longer hides behind a shield, and instead takes the enemy head-on with deadly zeal!
The Valkyrie has also received tactical upgrade. Her spear has been lengthened and she may now strike at even diagonal spaces from her original position with her extended reach. This will allow her to remain deadly even in the most crowded situations, and prevent the enemy from minimizing damage in narrow bottlenecks.
We also have a new, dynamic camera system coming in to help intensify critical hits and misses to help pull you into the action. Let us know what you think. We eagerly look forward to your thoughts!
Thank you EVERYONE who volunteered to help us out with testing the Linux build. We are working towards fulfilling this promise, and because of the input and testing of these fine fellow fighters, we are well on our way. Please send an email to firstname.lastname@example.org if you would like to join this initiative, or have any other questions.
Don't forget to follow us on Twitter and Facebook for the latest updates as the game develops. This has been an amazing journey and we look forward to continuing to sail forward with you all!
For anyone who is looking to help support the game as it develops, consider passing the link to our Steam page forward to possible interested friends and family.